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1. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
Back to the top and supported. +1.
- by Destruction Theory - at 2010.07.16 21:22:00
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2. [Flash] RMR, Blood and stuff - in My EVE [original thread]
Pure Win!
- by Destruction Theory - at 2010.06.02 18:56:00
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3. 14 Accounts Multiboxed, How To Do It! - in EVE General Discussion [original thread]
I say let him, he's not using software, and if he wants to spend that much money on a setup, specifically designed to skirt around ccps rules, then let him. It is completely irrelevant as to how MANY accounts he is, it is however relevant how he...
- by Destruction Theory - at 2010.03.27 12:58:00
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4. [IDEAS]Gal Overhaul (Myrm, Deimos, Hype, Brutix, Mega ) - in Ships and Modules [original thread]
Originally by: Last Wolf Edited by: Last Wolf on 18/03/2010 23:46:01 Edited by: Last Wolf on 18/03/2010 23:42:16 Originally by: Hirana Yoshida The buffer paradigm is a hard one to solve due to gang-sizes continually increa...
- by Destruction Theory - at 2010.03.21 22:39:00
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5. Mining needs boost - in EVE General Discussion [original thread]
Originally by: Boomershoot T1 Mission Loot and Drone alloys didn't ruin mining. Miners ruined Mining. I'm assuming that you say that because there are so many miners that it has made it less profitable to be a miner then to be a missi...
- by Destruction Theory - at 2010.03.21 22:27:00
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6. Slowing down the capitals. - in Player Features and Ideas Discussion [original thread]
I want to build on an idea which someone has previously mentioned in this thread. How about when you create a cyno, you have to choose the strength of it, and this determines how close to the beacons cap ships go to. Furthermore, this could affect...
- by Destruction Theory - at 2010.03.19 10:43:00
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7. ISK GIVE-AWAY!!! - in EVE General Discussion [original thread]
Can I have some isk please =]
- by Destruction Theory - at 2010.03.14 12:24:00
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8. Anomalies - 0.0 PVE Ship - in Ships and Modules [original thread]
Thoughts on what ship would be good to use for this purpose? I want 500dps+ with DECENT skills, not maxed as mine are nowhere near that, and tank enough to comfortably perma-tank a guristas sanctum (think it's about 6 or 700 dps tank needed). I ca...
- by Destruction Theory - at 2010.03.07 16:24:00
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9. [Proposal] Align to Bookmarks - in Assembly Hall [original thread]
Yes.
- by Destruction Theory - at 2010.03.04 00:00:00
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10. [Issue] We can't contract damaged crystals yet. RRRRAAAAAGGGEEEEE!!! - in Assembly Hall [original thread]
/supported
- by Destruction Theory - at 2010.03.03 23:53:00
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11. Save the drones !!! - in Player Features and Ideas Discussion [original thread]
Originally by: Serge Bastana Maybe it should require 1 unit of drone candy to entice them back in THIS! :D no but srsly I always feel bad when I see my drones slowly dieing.. =/ sad as it is, they do their job well, even if they are ...
- by Destruction Theory - at 2010.03.03 22:53:00
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12. Carriers - Lets give them point defense weapons? - in Player Features and Ideas Discussion [original thread]
Sounds good. I'd rather that carriers just had lower base powergrid though.
- by Destruction Theory - at 2010.02.25 23:59:00
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13. [proposal] Select multiple items, right click, SELL from LIST. - in Assembly Hall [original thread]
/signed
- by Destruction Theory - at 2010.02.24 17:32:00
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14. Make kill rights tradable items - in Player Features and Ideas Discussion [original thread]
/signed
- by Destruction Theory - at 2010.02.22 16:00:00
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15. Tech 3 Industrial Cruiser - in Player Features and Ideas Discussion [original thread]
I agree. However, covert cloak is going JUST a bit too far. /Signed
- by Destruction Theory - at 2010.02.19 01:36:00
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16. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
/SIGNED , module I is epic ultra wtfpwned win. ccp. Get your modellers to work :D or slip a few dollars under the counter to the guy who made this thread.
- by Destruction Theory - at 2010.02.15 22:02:00
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17. Ship Crews (They're Here, They're Real, get Over it) - in Player Features and Ideas Discussion [original thread]
/signed CCP I know it's alot of extra programming, but come on.. what do we pay you for :P you can CLEARLY see at least 70% of people want crews, just not overpowered ones. As for pvpers, like some people have said, if you keep losing ships, your...
- by Destruction Theory - at 2010.02.11 21:20:00
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18. Black Ops may be subpar... - in Ships and Modules [original thread]
Originally by: Vladimir Norkoff Originally by: Gartel Reiman Blackops battleships are not, and were never intended to be, equivalent to straight T1 battleships in stand-up slugfests. ... Besides, my expectations from the Blackops w...
- by Destruction Theory - at 2010.02.09 21:52:00
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19. How will they nerf the dramiel? - in Ships and Modules [original thread]
Originally by: Kirzath They won't. This.
- by Destruction Theory - at 2010.02.08 22:35:00
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20. I vote for mirror. - in Test Server Feedback [original thread]
We're not asking them to do it every day. Not every 2 days. Not every week. Not every month. But what? FOUR MONTHS? ha ahaha? No. Seriously ccp does it take that much effort? /signed
- by Destruction Theory - at 2010.02.05 19:18:00
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